musiccaps
3 rows where audioset_names contains "Percussion", audioset_names contains "Timpani" and is_audioset_eval = 0
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
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DueNcVFHI0k | This amateur recording clip features a snare drum playing a continuous roll. It is like a marching beat. It sounds like a roll made before an important announcement in a kingdom. This is an instrumental clip. There are no voices in this clip. There are no other instruments in this clip. | ["amateur recording", "snare drum", "marching beat", "no other instruments", "snare roll", "instrumental", "no voices"] | ["Timpani", "Percussion"] | 0 | 20 | 30 | 0 | 0 | ["/m/011k_j", "/m/0l14md"] | |
lTuEsrVV6Uw | This is an instrumental percussion piece performed by an orchestra. There is a marimba playing the main melody at the forefront while bell percussion adds texture around it. There is a timpani that plays a loud drum line that is accentuated by occasional cymbal hits. The atmosphere is lighthearted. This piece would fit perfectly in the soundtrack of an arcade video game. | ["percussion", "orchestra", "instrumental", "marimba", "cymbals", "timpani", "bells", "playful", "joyful", "lighthearted"] | ["Timpani", "Music", "Percussion"] | 9 | 120 | 130 | 0 | 0 | ["/m/011k_j", "/m/04rlf", "/m/0l14md"] | |
uknhELOFYmY | Some big and bold percussion instruments, namely timpanis, are used in this piece and create a bold and magnetic atmosphere. There is an intricate piano melody that comes in after the rhythmic percussive intro. The song fits into the east asian part of the world. | ["timpani", "percussion rhythm", "upbeat", "energetic", "build-up", "piano", "intricate piano playing", "east asian music"] | ["Timpani", "Music", "Percussion"] | 3 | 110 | 120 | 0 | 0 | ["/m/011k_j", "/m/04rlf", "/m/0l14md"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );