musiccaps
2 rows where audioset_names contains "Hip hop music", audioset_names contains "Sampler" and author_id = 6
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
GQPOpFX20Gw | This instrumental contains a digital piano playing a beautiful melody that sounds a little bit like standing in the rain on a summer day. The electronic drums sound without dynamics but with a strong kick that gets supported by the bassline. A snare hit stands in the foreground. A hi-hat fills the space in between and gets surrounded by stringsounds playing a minimalist melody with a lot of reverb on it. A short snappy pluck sound is also playing a melody. barely noticeable. This song may be playing in a chapter of a video game. | ["electronic/rapbeat", "synthetic strings and pads", "sampled piano", "digital bass", "digital drums", "amateur recording"] | ["Sampler", "Drum and bass", "Music", "Techno", "Dubstep", "Drum machine", "Hip hop music", "Electronica"] | 6 | 30 | 40 | 0 | 1 | ["/m/01v1d8", "/m/0283d", "/m/04rlf", "/m/07gxw", "/m/07s72n", "/m/0cfdd", "/m/0glt670", "/m/0m0jc"] | |
j43Dwqzd8w8 | This beat contains a bassline that stands out also serving as melody. A rather complex digital drum is played along with male and female short vocal samples. A little tabla samples spices up the rhythm section along with a synthesizer hit. This instrumental is full of rhythmic elements. This song may be playing at home practicing rapping. | ["trap/rap", "digital bass", "digital drums", "male shouting sample", "female voice sample", "tabla hit", "medium to uptempo", "banger beat"] | ["Sampler", "Music", "Drum machine", "Hip hop music", "Electronica"] | 6 | 30 | 40 | 1 | 1 | ["/m/01v1d8", "/m/04rlf", "/m/0cfdd", "/m/0glt670", "/m/0m0jc"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );