musiccaps
3 rows where aspect_list contains "strings" and audioset_ids contains "/m/025td0t"
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
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6vRBp8jo40Q | The instrumental music features a string section playing an ascending long-note melody while at the same time providing harmonic support. A harp is playing arpeggios. Although it feels as if time passes slowly, the tempo is medium. Listening to this music I get a sense of profoundness that's moving me. This music could work well as the soundtrack for a movie. | ["strings", "harp", "medium tempo", "profound atmosphere", "instrumental", "no voice", "movie music"] | ["Background music", "Music", "Sad music"] | 2 | 50 | 60 | 0 | 1 | ["/m/025td0t", "/m/04rlf", "/t/dd00033"] | |
Ife1WaGirdQ | This is a medieval sounding music piece. There is a virtual harp playing the main melody while strings are holding the root notes of the tune. The use of these sounds induces a story-telling atmosphere similar to a bard's song. This piece would suit well with historical/adventure movies or video games. It could also be used in the background at a theater play. | ["harp", "strings", "medieval sounding", "story-telling mood", "enticing", "movie music", "video game music"] | ["Background music", "New-age music", "Music"] | 9 | 30 | 40 | 0 | 1 | ["/m/025td0t", "/m/02v2lh", "/m/04rlf"] | |
eQTK2fo3RoE | The instrumental music features a piano playing a romantic song. A group of strings accompany the pianist with warm harmonies. The overall atmosphere is romantic and touching. | ["piano", "strings", "romantic", "instrumental", "no voice"] | ["Background music", "Theme music", "Music", "Sad music"] | 2 | 30 | 40 | 1 | 1 | ["/m/025td0t", "/m/02cjck", "/m/04rlf", "/t/dd00033"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );