musiccaps
2 rows where aspect_list contains "moderate tempo" and audioset_ids contains "/m/07s8j8t"
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
VkVKGyWi2r4 | This heavy metal song features a male voice singing the main melody. This is accompanied by aggressive percussion playing in common time. The distortion guitar plays power chords with a galloping rhythm. The gallop is ended with an ascending lick. The bass follows the same pattern as the distortion guitar but plays only the root notes of the chords. This song is upbeat. The quality of the audio is low. This song can be used when a wrestler enters the WWE arena. | ["low quality audio", "distortion guitars", "gallopping guitar", "aggressive percussion", "male voice", "heavy metal", "happy mood", "moderate tempo", "bass"] | ["Music", "Roll", "Rock and roll"] | 0 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/07s8j8t", "/m/07sbbz2"] | |
dVUgd8ot6BE | This clip features 2 distortion guitars playing a metal song. A high pitched male voice sings the main melody. This is accompanied by percussion playing a simple rock beat in common time. A bass guitar plays a bassline with a descending run. The distortion guitars play power chords followed by a guitar lick. One of the guitars plays one chord a little after the other guitar making it sound dissonant. This song can be played in an action movie. | ["low quality recording", "metal song", "distortion guitar", "multiple guitars", "bassline", "power drumming", "male voice", "out of time guitar", "moderate tempo"] | ["Guitar", "Music", "Musical instrument", "Roll", "Plucked string instrument"] | 0 | 130 | 140 | 0 | 1 | ["/m/0342h", "/m/04rlf", "/m/04szw", "/m/07s8j8t", "/m/0fx80y"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );