musiccaps
2 rows where aspect_list contains "male vocal" and audioset_ids contains "/t/dd00126"
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
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-_6RxZyi30Q | This is an amateur recording of a dance performance over a latin dance music piece in the style of zumba. There is a female dance instructor shouting directions to the dancers. There is a male vocalist singing melodically in the background piece. A strong bass and a loud electronic drum beat can be heard very distinctly. The atmosphere is energetic. The quality of the recording is quite poor. | ["latin dance music", "zumba", "amateur recording", "poor quality", "female voice", "shouting", "male vocal", "melodic singing", "strong bass", "loud electronic drums", "energetic"] | ["Singing", "Music", "Music of Latin America", "Inside, large room or hall"] | 9 | 70 | 80 | 0 | 0 | ["/m/015lz1", "/m/04rlf", "/m/0g293", "/t/dd00126"] | |
U3TpCc2zHrI | This is an industrial metal/alternative metal music piece. There is a male vocal singing in a harsh manner using the guttural technique. The melody is being played by the keyboard and the distorted electric guitar while the bass guitar is playing in the background. The acoustic drums are playing a loud and fast-paced metal beat with heavy use of twin pedals on the kick drum. The atmosphere is violent. This piece could be used in the soundtrack of a gruesome horror video game. | ["industrial metal", "alternative metal", "male vocal", "guttural singing", "distorted electric guitar", "keyboard", "bass guitar", "acoustic drums", "loud", "aggressive", "violent"] | ["Singing", "Heavy metal", "Music", "Angry music", "Inside, large room or hall"] | 9 | 20 | 30 | 0 | 0 | ["/m/015lz1", "/m/03lty", "/m/04rlf", "/t/dd00036", "/t/dd00126"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );