musiccaps
2 rows where aspect_list contains "instrumental", aspect_list contains "loud" and aspect_list contains "suspenseful"
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
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K0x_DxNxtbk | This clip is an instrumental. The tempo is slow. The music is a single, loud , resounding electric guitar riff that ends abruptly and after a pause is followed by a muffled, fast melody. The music is tense, suspenseful, sinister, anticipatory and thrilling. | ["instrumental", "loud", "electric guitar riff", "thrilling", "muffled melody", "sonic power", "loud feedback", "synthesiser arrangements", "boomy", "white noise", "anticipatory", "static", "tense", "suspenseful", "sinister", "anticipa white noise", "pause", "intense", "grim", "sinister"] | ["Echo", "Effects unit", "Music"] | 7 | 200 | 210 | 0 | 1 | ["/m/01jnbd", "/m/02rr_", "/m/04rlf"] | |
eVjcfdxSFKQ | This music is an aggressive instrumental. The tempo is fast with hard hitting, vigorous drumming, keyboard harmony and synthesiser arrangements with siren sounds and a menacing, deep growl. The music is angry, aggressive, passionate, extreme,scary, sinister, suspenseful, gothic , hostile, belligerent, violent and combative. This music is Death metal/Death Core. | ["instrumental", "fast tempo", "vigorous drumming", "violent", "death metal", "heavy metal", "goth rock", "death core", "combative", "hostile", "belligerent", "extreme", "deep growling", "keyboard harmony", "synthesiser arrangement", "siren", "menacing sounds", "dissonant harmony", "sinister", "scary", "spooky", "goth", "pulsating", "aggressive", "loud", "boisterous", "dangerous", "spine chilling", "suspenseful"] | ["Heavy metal", "Music", "Angry music"] | 7 | 550 | 560 | 0 | 0 | ["/m/03lty", "/m/04rlf", "/t/dd00036"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );