musiccaps
6 rows where aspect_list contains "electronic" and audioset_ids contains "/m/0l14qv"
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
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JPVRBbdykSw | This is an instrumental electronic music piece. It has a high-pitched synth bass playing in a dissonant manner as the lead. The background consists of an ambient synth that is constantly switching between two chords and electronic percussion that keeps on reverberating. The dissonance and the character of the sounds create a very eerie atmosphere that is the perfect fit for a dystopian video-game soundtrack. | ["electronic", "instrumental", "synth", "bass", "electronic percussion", "repeated theme", "dissonant", "eerie", "menacing", "bizarre", "robotic"] | ["Music", "Tick", "Synthesizer", "Electronica"] | 9 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/07qjznt", "/m/0l14qv", "/m/0m0jc"] | |
NwfEO8cjSK0 | This is an analog sounding electronic jam. The automated melody is played by a sequencer that has a synthesizer base. The electronic drums in the rhythmic background have a 909-like sound. The atmosphere of the piece is very robotic and computer-like. This piece could be used in the soundtracks of movies and video games that have a cyberpunk/futuristic sci-fi theme. | ["electronic", "live", "analog sounding", "synth-based", "pad", "sequence", "electronic drums", "909-like", "computer-like", "robotic", "monotonous"] | ["Music", "Musical instrument", "Drum machine", "Soundtrack music", "Synthesizer"] | 9 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/04szw", "/m/0cfdd", "/m/0l14gg", "/m/0l14qv"] | |
Uvn7waPvseo | This is an instrument showcase jam. It is an electronic music piece played on a drum machine. There is a booming electronic drum beat in the rhythmic background. There is a medium-to-high pitch melodic pad repeating the same tune. The sound of the piece is crisp and loud. This piece could be used in the soundtrack of a fast-paced video game in the arcade genre. It could also be playing in the background during breaks at a sports venue. | ["jam", "electronic", "instrumental", "drum machine", "melodic", "repeated theme", "medium-to-high pitch pad", "electronic drums", "dance", "booming", "loud", "crisp"] | ["Computer keyboard", "Music", "Musical instrument", "Drum machine", "Synthesizer"] | 9 | 30 | 40 | 0 | 1 | ["/m/01m2v", "/m/04rlf", "/m/04szw", "/m/0cfdd", "/m/0l14qv"] | |
XzwhTltRQcM | This is an electronic music jam using a drum machine. The touchpads on the drum machine are used to perform chopped-up melodic pad sounds by tapping on them. Since this is an amateur recording, the finger tapping sounds can be heard as well. This piece could be used to lift low-resolution samples from to use in beat-making. | ["jam", "electronic", "instrumental", "drum machine", "melodic", "pad", "chopped-up sounds", "finger tapping", "electronic drums", "amateur sounding"] | ["Sampler", "Music", "Synthesizer"] | 9 | 30 | 40 | 0 | 1 | ["/m/01v1d8", "/m/04rlf", "/m/0l14qv"] | |
mWL9_WIbykw | This is a synthwave music piece. It is an instrumental piece. There is an analog sounding synth playing a mellow tune. An overall feeling of nostalgia can be felt from this piece. It could be used in the soundtrack of a drama movie that is about a protagonist who cannot adapt to modernity. | ["electronic", "synthwave", "instrumental", "synth", "analog sounding", "mellow tune", "nostalgic", "cozy"] | ["Electronic music", "Music", "Synthesizer"] | 9 | 20 | 30 | 0 | 0 | ["/m/02lkt", "/m/04rlf", "/m/0l14qv"] | |
xgwzTQ8vnso | A synthesizer is playing a loud and wide pad sound that gets modulated while a soft and deep kick is playing every beat. This is an amateur recording. This song may be playing giving someone a tutorial on a synthesizer. | ["electronic", "synthesizer sound", "amateur recording", "digital kick", "uptempo"] | ["Sampler", "Music", "Synthesizer"] | 6 | 30 | 40 | 1 | 1 | ["/m/01v1d8", "/m/04rlf", "/m/0l14qv"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );