musiccaps
2 rows where aspect_list contains "distortion guitar", aspect_list contains "instrumental", aspect_list contains "moderate tempo" and aspect_list contains "simple percussion"
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
HtCkwxfAmzw | This indie rock song features a piano playing the main melody. This is accompanied by percussion playing a simple beat. It seems like the hi-hat is substituted by the tambourine. A distortion guitar plays power chords. The bass follows the root notes of the chords. There are no voices in this song. The song is upbeat and the mood is happy. This song can be used in the end credits of a romantic movie. | ["indie rock", "no voices", "distortion guitar", "keyboard melody", "bass notes", "simple percussion", "moderate tempo", "upbeat", "happy feel", "instrumental"] | ["Background music", "Music", "Psychedelic rock", "Rock music", "Progressive rock"] | 0 | 30 | 40 | 0 | 1 | ["/m/025td0t", "/m/04rlf", "/m/05w3f", "/m/06by7", "/m/0dl5d"] | |
XdxTZ4-sJvY | This heavy metal song features a distortion guitar playing palm muted power chords using mostly down strokes. The bass plays the root note of the chord using the same rhythm pattern. The percussion plays the hi-hat in a continuous pattern and the kick on the first count of the bar. On the third bar, the distortion guitar plays one chord without palm muting. This song can be played at the introduction of a video game. This song has no voices. This is an instrumental song. The mood of this song is aggressive. | ["heavy metal song", "distortion guitar", "simple percussion", "no voices", "instrumental", "bass", "moderate tempo", "aggressive song"] | ["Music", "Angry music"] | 0 | 260 | 270 | 0 | 0 | ["/m/04rlf", "/t/dd00036"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );