musiccaps
2 rows where aspect_list contains "aggressive", aspect_list contains "energetic" and aspect_list contains "powerful"
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ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
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7OgH3B49_E4 | This is an industrial metal piece. The male vocalist in the lead is singing using the fry scream technique. The distorted electric guitar is playing a heavy riff while there is a groovy bass line. There is a loud metal beat being played by the acoustic drums in the rhythmic background. Industrial sound effects can be heard which are distinctive to the industrial and nu metal scenes. The atmosphere is aggressive and energetic. This piece could be played at a rock/metal bar. It could also be included in the soundtrack of an action movie/video game. | ["industrial metal", "nu metal", "male vocal", "fry scream", "distorted electric guitar", "bass guitar", "loud acoustic drums", "industrial effects", "aggressive", "energetic", "loud", "violent", "powerful"] | ["Disco", "Jazz", "Music", "Pop music"] | 9 | 30 | 40 | 0 | 1 | ["/m/026z9", "/m/03_d0", "/m/04rlf", "/m/064t9"] | |
dSs4xfvATjc | The Metal song features wide aggressive distorted electric guitars, punchy kick and snare hits, energetic crash cymbals, simple hi hats, groovy bass guitar, sustained synth pad melody and passionate female vocals singing over it. It sounds energetic, powerful, manic and aggressive - especially in the first part of the loop where there is a drum break. | ["low quality", "metal", "wide aggressive distorted electric guitars", "punchy kick", "punchy snare", "energetic crash cymbals", "simple hi hats", "passionate female vocal", "crushed", "groovy bass guitar", "sustained synth pad melody", "energetic", "powerful", "manic", "aggressive"] | ["Music", "Angry music"] | 4 | 30 | 40 | 1 | 1 | ["/m/04rlf", "/t/dd00036"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );