musiccaps
2 rows where aspect_list contains "adventurous", aspect_list contains "groovy bass line", aspect_list contains "instrumental music" and aspect_list contains "medium tempo"
This data as json, CSV (advanced)
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
GT9g4uqK9G8 | The song is an instrumental blues song. The song is medium tempo with a blues harmonica playing a cool melody, walking bass line, guitar accompaniment , steady drumming rhythm and other percussion hits. The song is exciting and groovy. The song has a bad audio quality. | ["blues harmonica", "blues harp", "harpist", "instrumental music", "harmonica player", "groovy bass line", "guitar rhythm", "steady drumming", "the blues", "blues progression", "instrumental music", "soaring melody", "bad audio quality", "blue band", "walking bass line", "blues turn around", "blues legends", "medium tempo", "adventurous", "exciting", "groovy", "slow dance", "passionate", "spirited"] | ["Blues", "Music"] | 1 | 30 | 40 | 0 | 0 | ["/m/0155w", "/m/04rlf"] | |
uT-S_JC_GzU | The song is an instrumental. The song is medium tempo with a groovy bass line and a guitar synth tone playing melody. The song is exciting and adventurous in nature. The song is a video game song track. | ["acoustic guitar lead", "midi music", "groovy bass line", "children playing games", "handheld game", "arcade game music", "retro game tracks", "poor quality audio", "instrumental music", "computer music", "medium tempo", "game music track", "emotional", "adventurous"] | ["Background music", "Music", "/t/dd00032"] | 1 | 30 | 40 | 1 | 1 | ["/m/025td0t", "/m/04rlf", "/t/dd00032"] |
Advanced export
JSON shape: default, array, newline-delimited, object
CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );