musiccaps
2 rows where aspect_list contains "female voices", aspect_list contains "male voices" and aspect_list contains "moderate tempo"
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aspect_list (array) 13 ✖
- female voices · 2 ✖
- male voices · 2 ✖
- moderate tempo · 2 ✖
- acapella 1
- choir song 1
- dance song 1
- disco song 1
- gospel hymn 1
- happy mood 1
- no instruments 1
- programmed percussion 1
- synth song 1
- vocables 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
7AC9RqECN5k | This choir song features male and female voices. The voices sing different parts. The female voices sing the soprano and alto parts. The male voices sing the tenor and bass parts. The voices sing in harmony. This is an acapella song. There are no instruments in this song. The song is a gospel hymn. This song can be played in a historic animation movie before a battle scene. | ["choir song", "male voices", "female voices", "no instruments", "acapella", "moderate tempo", "gospel hymn"] | ["Choir", "/t/dd00003", "/t/dd00004"] | 0 | 30 | 40 | 0 | 0 | ["/m/0l14jd", "/t/dd00003", "/t/dd00004"] | |
DOb8htND5_o | This disco song features female voices and male voices singing vocables in harmony in the background. A synth melody is played in the foreground. Toward the end of the melody, a synth swell is played in a ringing tone. At the peak, the percussion starts to play a dance beat. The synth changes melody to a faster rhythm. The mood of this song is happy and upbeat. This song can be played in a club. | ["disco song", "dance song", "female voices", "male voices", "programmed percussion", "vocables", "synth song", "moderate tempo", "happy mood"] | ["Disco", "House music", "Music"] | 0 | 30 | 40 | 0 | 1 | ["/m/026z9", "/m/03mb9", "/m/04rlf"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );