musiccaps
2 rows where aspect_list contains "bouncy snare", aspect_list contains "groovy" and aspect_list contains "noisy"
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aspect_list (array) 17 ✖
- bouncy snare · 2 ✖
- groovy · 2 ✖
- low quality 2
- noisy · 2 ✖
- chair squeaking 1
- emotional 1
- groovy bass guitar 1
- melancholic 1
- melancholic male vocal 1
- messy 1
- mono 1
- muddy 1
- phone grip noises 1
- punchy kick 1
- repetitive modulate synth bass melody 1
- rock 1
- wide electric guitar melody 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
Gw0KmZ3kbjs | The low quality recording features a repetitive synth bass melody played on a modulated synthesizer, followed by bouncy snare. The recording is very noisy, in mono, with some chair squeaking and phone grip noises. | ["low quality", "repetitive modulate synth bass melody", "noisy", "mono", "bouncy snare", "groovy", "chair squeaking", "phone grip noises"] | ["Effects unit", "Music", "Drum machine", "Synthesizer"] | 4 | 30 | 40 | 0 | 1 | ["/m/02rr_", "/m/04rlf", "/m/0cfdd", "/m/0l14qv"] | |
aO0QzRPiEC4 | The low quality recording features a rock song that consists of melancholic male vocal singing over a wide electric guitar melody, bouncy snare, groovy bass guitar and punchy kick. The recording is noisy, muddy and messy, since the frequencies are clashing with each other - drums cymbals are inaudible. Regardless, it sounds groovy, emotional and melancholic thanks to that vocal. | ["low quality", "rock", "wide electric guitar melody", "melancholic male vocal", "bouncy snare", "groovy bass guitar", "noisy", "muddy", "messy", "punchy kick", "melancholic", "emotional", "groovy"] | ["Music", "Independent music", "Grunge"] | 4 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/05rwpb", "/m/0dls3"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );