musiccaps
2 rows where aspect_list contains "acoustic guitar", aspect_list contains "eccentric" and aspect_list contains "no singer"
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aspect_list (array) 17 ✖
- acoustic guitar · 2 ✖
- eccentric · 2 ✖
- instrumental 2
- no singer · 2 ✖
- adventurous 1
- bass guitar 1
- mandolin 1
- maracas 1
- movie music 1
- mysterious 1
- orchestra 1
- percussive elements 1
- rhythmic 1
- tv series theme 1
- ukulele 1
- video game music 1
- western music 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
35b9UHjagaI | This is a TV series theme. It is an instrumental piece. There is a melody being played on an acoustic guitar. There are various percussive elements in this piece. The piece is mostly rhythmic and there is an eccentric feel to it. This piece could be used as an accompaniment piece in a latin dance course. | ["tv series theme", "no singer", "instrumental", "acoustic guitar", "maracas", "percussive elements", "rhythmic", "mysterious", "eccentric"] | ["Music", "Steelpan"] | 9 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/0l156b"] | |
w9CxACZ5Oi0 | This is a Western music piece performed live by an orchestra. There is a mandolin playing the main melody. Many strummed instruments such as acoustic guitar and ukulele are being played in the melodic background. These sounds evoke an adventurous feeling This piece could be used in the soundtrack of a Western movie/TV series. It could also suit well in the soundtrack of a wild west themed video game like Red Dead Redemption. | ["western music", "no singer", "instrumental", "orchestra", "mandolin", "ukulele", "acoustic guitar", "bass guitar", "adventurous", "eccentric", "movie music", "video game music"] | ["Flamenco", "Music", "Salsa music"] | 9 | 130 | 140 | 1 | 1 | ["/m/0326g", "/m/04rlf", "/m/0ln16"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );