musiccaps
2 rows where aspect_list contains "punchy "4 on the floor" kick pattern" and aspect_list contains "weird"
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aspect_list (array) 18 ✖
- low quality 2
- punchy "4 on the floor" kick pattern · 2 ✖
- shimmering hi hats 2
- weird · 2 ✖
- addictive 1
- aggressive 1
- buzzy synth leads 1
- claps 1
- dj scratching sound effects 1
- energetic 1
- groovy bass 1
- hypnotic 1
- low percussive elements 1
- mono 1
- noisy 1
- processed vocoder male vocals 1
- techno 1
- tinny wooden percussion 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
8XGXHDMIJw4 | The low quality recording features a processed vocoder male vocals singing over punchy "4 on the floor" kick pattern, shimmering hi hats, low percussions and tinny wooden percussions. It sounds weird, addictive and hypnotic. | ["low quality", "mono", "noisy", "processed vocoder male vocals", "punchy \"4 on the floor\" kick pattern", "low percussive elements", "shimmering hi hats", "tinny wooden percussion", "weird", "addictive", "hypnotic"] | ["Scratching (performance technique)"] | 4 | 150 | 160 | 0 | 0 | ["/m/01hgjl"] | |
nvoGwmKh6NI | The low quality recording features a techno song that consists of DJ scratching sound effects, groovy bass, buzzy synth leads, punchy "4 on the floor" kick pattern, shimmering hi hats and some claps. It sounds energetic, aggressive and weird - due to those synth lead "screams". | ["techno", "low quality", "dj scratching sound effects", "groovy bass", "buzzy synth leads", "punchy \"4 on the floor\" kick pattern", "shimmering hi hats", "claps", "energetic", "weird", "aggressive"] | ["Electronic music", "House music", "Music", "Techno"] | 4 | 30 | 40 | 0 | 0 | ["/m/02lkt", "/m/03mb9", "/m/04rlf", "/m/07gxw"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );