musiccaps
2 rows where aspect_list contains "drum machine" and aspect_list contains "upbeat"
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aspect_list (array) 24 ✖
- drum machine · 2 ✖
- fast tempo 2
- upbeat · 2 ✖
- atmospheric synthesiser 1
- boomy bass lines 1
- buoyant 1
- digital drum arrangement 1
- edm 1
- elecronic music 1
- enthusiastic 1
- funk 1
- fusion 1
- instrumental 1
- intense 1
- no vocals 1
- psychedelic 1
- punchy 1
- simple 1
- synth electric guitar solo 1
- trance 1
- trance music 1
- trap 1
- upbeat electronic drums 1
- youthful 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
CdFutCUKTXI | This song is an instrumental. The tempo is fast with synthesiser arrangements , boomy bass and digital drumming. The song is youthful, enthusiastic, engaging, upbeat; vivacious, punchy and buoyant. This song is an EDM/Synth pop. | ["instrumental", "fast tempo", "elecronic music", "trap", "trance", "trance music", "boomy bass lines", "edm", "psychedelic", "atmospheric synthesiser", "drum machine", "digital drum arrangement", "buoyant", "punchy", "upbeat", "youthful", "intense", "enthusiastic"] | ["House music", "Music", "Ping"] | 7 | 30 | 40 | 0 | 1 | ["/m/03mb9", "/m/04rlf", "/m/07qwdck"] | |
aCUZuMblJPg | The track would fit the funk fusion music genre. The main melodic element is a synth electric guitar that plays a solo with a lot of energy and presence. In the background a drum loop that sounds very electronic is played. The music is upbeat and simple. This song would fit a car racing video game. | ["synth electric guitar solo", "upbeat", "funk", "fusion", "upbeat electronic drums", "simple", "no vocals", "fast tempo", "drum machine"] | ["Electric guitar", "Guitar", "Music", "Musical instrument", "Plucked string instrument", "Synthesizer"] | 5 | 80 | 90 | 0 | 1 | ["/m/02sgy", "/m/0342h", "/m/04rlf", "/m/04szw", "/m/0fx80y", "/m/0l14qv"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );