musiccaps
2 rows where aspect_list contains "synth" and aspect_list contains "turntable"
This data as json, CSV (advanced)
aspect_list (array) 17 ✖
- electronic drums 2
- synth · 2 ✖
- turntable · 2 ✖
- aggressive 1
- club music 1
- dance 1
- disco music 1
- electronic 1
- energetic 1
- hip 1
- hip-hop beat 1
- hollering sample 1
- house 1
- no singer 1
- scratching 1
- upbeat 1
- urban 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
6L8066DGqcA | This is a hip-hop beat. There is a turntable scratching sound and a hollering sample constantly repeated in the beat. Later on, a synth sound can be heard taking part in the melodic structure. The rhythm is provided by an electronic drum beat. The atmosphere is hip and aggressive. | ["hip-hop beat", "turntable", "scratching", "hollering sample", "electronic drums", "synth", "hip", "aggressive", "urban"] | ["Scratching (performance technique)", "Music", "Scratch", "Drum machine"] | 9 | 210 | 220 | 0 | 0 | ["/m/01hgjl", "/m/04rlf", "/m/07qb_dv", "/m/0cfdd"] | |
9PMoI31ncIs | This is a house music piece. There is a synth with a crisp sound playing the melody while a lot of turntable scratches can be heard in the background. An electronic drum beat with lots of snare beat repeat sounds provide the rhythm. The atmosphere is energetic and upbeat. This piece could be played at nightclubs or dance clubs. | ["house", "disco music", "no singer", "electronic", "synth", "turntable", "electronic drums", "energetic", "dance", "upbeat", "club music"] | ["Music", "Dance music", "Exciting music"] | 9 | 30 | 40 | 0 | 0 | ["/m/04rlf", "/m/0ggx5q", "/t/dd00035"] |
Advanced export
JSON shape: default, array, newline-delimited, object
CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );