musiccaps
2 rows where aspect_list contains "techno song" and aspect_list contains "trance music"
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aspect_list (array) 15 ✖
- programmed percussion 2
- techno song · 2 ✖
- trance music · 2 ✖
- club music 1
- dance music 1
- dance song 1
- dj song 1
- falsetto voice 1
- instrumental 1
- moderate tempo 1
- no voices 1
- repetitive melody 1
- synth 1
- synth music 1
- upbeat 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
10dur7jhFQM | This techno song features programmed percussion. The kick is played on every count of the beat. A cymbal or shaker is played in sixteenth note patterns. This is accompanied by a synth playing a repetitive sequence. Another synth sound is played in bursts which has a warped sound effect. This song is an instrumental and has no voices. This song can be played in a club. | ["techno song", "no voices", "instrumental", "trance music", "programmed percussion", "synth", "moderate tempo", "dance song", "club music"] | ["Disco", "Music"] | 0 | 30 | 40 | 0 | 0 | ["/m/026z9", "/m/04rlf"] | |
9Cfs00bZRCg | This techno song features a falsetto voice in the beginning. This is accompanied by 2 counts of programmed percussion. A synth plays one chord using synth strings. The voice, percussion and synth pause and only a repetitive synth loop is played. After four bars, the kick drum starts playing on every count. The mood of this song is upbeat. This song can be played in a trance party or a DJ party. | ["techno song", "dj song", "falsetto voice", "synth music", "trance music", "dance music", "programmed percussion", "repetitive melody", "upbeat"] | ["Sampler", "Disco", "Music", "Drum machine"] | 0 | 30 | 40 | 0 | 1 | ["/m/01v1d8", "/m/026z9", "/m/04rlf", "/m/0cfdd"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );