musiccaps
2 rows where aspect_list contains "fuzzy bass" and aspect_list contains "repeated theme"
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aspect_list (array) 18 ✖
- electronic drums 2
- fuzzy bass · 2 ✖
- repeated theme · 2 ✖
- android voice 1
- club music 1
- dance 1
- disco 1
- dj 1
- electronic dance music 1
- electronic music 1
- energetic 1
- eurobeat 1
- hollering sample 1
- house 1
- male vocal sample 1
- repeated rhythm 1
- trippy 1
- turntable 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
M5sptjrboqA | This is an amateur DJ set performance with a turntable scratched over an electronic music piece with eurobeat characteristics. The track has a repeating fuzzy bass with a repeating loud electronic drum as the rhythmic background. There is an android voice singing the same words over and over. | ["electronic music", "eurobeat", "turntable", "dj", "fuzzy bass", "android voice", "electronic drums", "repeated theme", "repeated rhythm", "dance", "trippy"] | ["Scratching (performance technique)", "Disco", "Music", "Scratch"] | 9 | 70 | 80 | 0 | 1 | ["/m/01hgjl", "/m/026z9", "/m/04rlf", "/m/07qb_dv"] | |
ULXbXpLcoVA | This is a disco/house music piece. There is a male vocal sample and a chopped hollering sample constantly repeating in the beat. The bass sound is fuzzy. The rhythm is provided by a slightly fast tempo electronic drum beat. The atmosphere is energetic. This piece could be played at nightclubs or dance clubs. | ["disco", "house", "electronic dance music", "male vocal sample", "hollering sample", "repeated theme", "fuzzy bass", "electronic drums", "energetic", "club music"] | ["Disco", "Electronic music", "Music", "Techno"] | 9 | 30 | 40 | 0 | 0 | ["/m/026z9", "/m/02lkt", "/m/04rlf", "/m/07gxw"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );