musiccaps
2 rows where aspect_list contains "jingle" and aspect_list contains "poor quality"
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aspect_list (array) 16 ✖
- jingle · 2 ✖
- poor quality · 2 ✖
- bass guitar 1
- bizarre 1
- chipmunk vocal 1
- common sounding 1
- drums 1
- electronic drums 1
- generic 1
- high pitch 1
- irritating 1
- keyboard 1
- loud 1
- piano 1
- toy helicopter sounds 1
- transposed instruments 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
-IZbvEO9wzU | This is a heavily edited version of a birthday song. The track has been transposed to make the original vocal sound like a little girl which resulted in a chipmunk vocal effect. The piano playing the melody and the electronic drum beat is at an irritatingly higher pitch than normal. This creates a bizarre atmosphere. It could be used in nightmare sequences in video games or TV shows. | ["jingle", "chipmunk vocal", "transposed instruments", "piano", "electronic drums", "high pitch", "irritating", "poor quality", "bizarre"] | ["Music", "/t/dd00004", "Child singing"] | 9 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/t/dd00004", "/t/dd00005"] | |
odzi_VK8m3k | This is a jingle piece playing in the background of a loud toy helicopter video. The video is a bit dated and therefore the sound quality is quite poor. The instrumentation of the piece is barely audible. There is a keyboard playing the melody with a bass guitar and a drum backing. The piece is made up of common sounds and it has a generic aura to it. The sounds from this recording could be sampled for use in beat-making. | ["loud", "toy helicopter sounds", "poor quality", "jingle", "bass guitar", "keyboard", "drums", "generic", "common sounding"] | ["Music", "Helicopter"] | 9 | 380 | 390 | 0 | 1 | ["/m/04rlf", "/m/09ct_"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );