musiccaps
3 rows where aspect_list contains "dangerous" and aspect_list contains "poor audio quality"
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aspect_list (array) 51 ✖
- dangerous · 3 ✖
- poor audio quality · 3 ✖
- exciting 2
- haunting 2
- instrumental music 2
- scary 2
- ad jingle 1
- ambient noises 1
- ambient street noises 1
- arcade game 1
- bells ringing 1
- building tension 1
- bull fight 1
- bull goring a man 1
- cello playing 1
- cellos playing tense lower harmony 1
- chains being pulled 1
- chainsaw buzzing 1
- chase sequence sounds 1
- chasing sou dsl 1
- drums playing furiously 1
- electric sparks buzz 1
- female crying in pain 1
- female screaming sounds 1
- footsteps 1
- full o f tension 1
- full of tension 1
- galloping sound 1
- game play soundtrack 1
- gameplay 1
- growling monster sounds 1
- horn sounds 1
- horror movie soundtrack 1
- huffing and puffing 1
- instrumental sjic 1
- intense combat sounds 1
- is tense combat 1
- man screaming in pain 1
- murderous theme 1
- mysterious string synth tones 1
- oman screaming 1
- running sounds 1
- splashing sounds 1
- steady drumming rhythm 1
- string section playing 1
- tense harmony 1
- tense music 1
- thuds 1
- unsettling 1
- video game music track 1
- video game soundtrack 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
GX-QhoihLeI | The song is an instrumental with sounds of a woman screaming and running with huffing and puffing sounds. A chainsaw buzzes ominously , with a string section playing a scary and tense accompaniment along with a cello building the tension with a poignant harmony. The music is a horror movie soundtrack or an ad jingle. The song audio quality is very poor. | ["oman screaming", "running sounds", "chainsaw buzzing", "chase sequence sounds", "string section playing", "dangerous", "tense music", "cellos playing tense lower harmony", "female screaming sounds", "horror movie soundtrack", "ad jingle", "unsettling", "haunting", "murderous theme", "poor audio quality", "huffing and puffing", "drums playing furiously", "chasing sou dsl"] | ["Music", "Run"] | 1 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/06h7j"] | |
HyyHwIK9SSI | The music is an instrumental gameplay track. The track has sounds of growling monsters, church bells playing, a female crying in pain, chains being pulled, splashing noises, electrical spark buzzes and other disturbances. The music has very poor audio quality. | ["game play soundtrack", "intense combat sounds", "full of tension", "instrumental music", "female crying in pain", "growling monster sounds", "ambient noises", "bells ringing", "footsteps", "chains being pulled", "splashing sounds", "electric sparks buzz", "game play soundtrack", "poor audio quality", "thuds", "exciting", "dangerous", "scary", "haunting", "video game music track", "scary", "full o f tension", "is tense combat"] | ["Music", "Clatter"] | 1 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/07qmpdm"] | |
ZhafwFYgltI | The song is an instrumental soundtrack for a video game. The song tempo is medium with a string section,aging, cello playing a tense lower harmony, steady drumming rhythm, and ambient sounds like a bull galloping, man screaming and hood steps. The music is a soundtrack for a video game and has poor audio quality. | ["video game soundtrack", "galloping sound", "arcade game", "poor audio quality", "instrumental music", "gameplay", "bull goring a man", "man screaming in pain", "tense harmony", "cello playing", "steady drumming rhythm", "mysterious string synth tones", "exciting", "scary", "instrumental sjic", "poor audio quality", "ambient street noises", "bull fight", "horn sounds", "dangerous", "building tension"] | ["Music", "Thunk", "Outside, urban or manmade"] | 1 | 60 | 70 | 0 | 1 | ["/m/04rlf", "/m/07rrh0c", "/t/dd00128"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );