musiccaps
2 rows where aspect_list contains "adventurous" and aspect_list contains "no singer"
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Suggested facets: audioset_ids (array)
aspect_list (array) 20 ✖
- adventurous · 2 ✖
- no singer · 2 ✖
- acoustic guitar 1
- analog sounding 1
- bass guitar 1
- chiptune 1
- eccentric 1
- electronic 1
- granular synth 1
- instrumental 1
- mandolin 1
- medium-to-high pitch 1
- mellow 1
- movie music 1
- nostalgic 1
- orchestra 1
- synthesizer 1
- ukulele 1
- video game music 1
- western music 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
hRbukCd6N68 | This is a chiptune piece. The only instrument being used in this track is a granular synth playing the melody at a medium-to-high pitch. It is an analog sounding piece. There is a nostalgic atmosphere to it. This piece could be used in the soundtracks of cartoons and arcade video games. | ["synthesizer", "granular synth", "no singer", "electronic", "medium-to-high pitch", "analog sounding", "mellow", "adventurous", "chiptune", "nostalgic"] | ["Music", "Ambient music"] | 9 | 40 | 50 | 1 | 1 | ["/m/04rlf", "/m/0fd3y"] | |
w9CxACZ5Oi0 | This is a Western music piece performed live by an orchestra. There is a mandolin playing the main melody. Many strummed instruments such as acoustic guitar and ukulele are being played in the melodic background. These sounds evoke an adventurous feeling This piece could be used in the soundtrack of a Western movie/TV series. It could also suit well in the soundtrack of a wild west themed video game like Red Dead Redemption. | ["western music", "no singer", "instrumental", "orchestra", "mandolin", "ukulele", "acoustic guitar", "bass guitar", "adventurous", "eccentric", "movie music", "video game music"] | ["Flamenco", "Music", "Salsa music"] | 9 | 130 | 140 | 1 | 1 | ["/m/0326g", "/m/04rlf", "/m/0ln16"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );