musiccaps
2 rows where aspect_list contains "no other instruments" and aspect_list contains "string bending"
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aspect_list (array) 13 ✖
- no other instruments · 2 ✖
- string bending · 2 ✖
- acoustic guitar music 1
- blues feel 1
- distortion guitar 1
- guitar solo 1
- instrumental 1
- low quality amateur recording 1
- no percussion 1
- no voice 1
- raking guitar strings 1
- slow tempo 1
- speed picking 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
1FnA3w94zXI | This low quality amateur recording features a guitar solo being played on a distortion guitar. The solo is played up the neck on the higher register. The guitarist plays with very fast picking techniques. This song starts off with string bending which is followed by fast picking on descending licks. | ["low quality amateur recording", "guitar solo", "string bending", "distortion guitar", "speed picking", "no other instruments"] | ["Tapping (guitar technique)", "Electric guitar", "Music"] | 0 | 30 | 40 | 0 | 1 | ["/m/01glhc", "/m/02sgy", "/m/04rlf"] | |
4ueN2gGsH5Y | This instrumental song features an acoustic guitar being played. The strings are raked followed by a bend to a higher note. This is followed by a descending run using three notes. This song has a blues feel. There are no other instruments in this song. There are no voices in this song. This song can be played in a Wild West movie. | ["acoustic guitar music", "raking guitar strings", "slow tempo", "string bending", "blues feel", "no percussion", "no other instruments", "no voice", "instrumental"] | ["Guitar", "Music", "Mandolin", "Musical instrument", "Plucked string instrument"] | 0 | 0 | 10 | 0 | 0 | ["/m/0342h", "/m/04rlf", "/m/04rzd", "/m/04szw", "/m/0fx80y"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );