musiccaps
2 rows where aspect_list contains "horrifying" and aspect_list contains "movie music"
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aspect_list (array) 20 ✖
- horrifying · 2 ✖
- movie music · 2 ✖
- strings 2
- brass 1
- dramatic 1
- electronic drums 1
- electronic music 1
- explosions 1
- gasp 1
- haunting 1
- high-pitched choir 1
- high-pitched synth 1
- instrumental 1
- male voice 1
- no singer 1
- ominous 1
- sirens 1
- sound effects 1
- unnerving 1
- vocal sample 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
IJw2o_Yg00Q | This is an electronic music piece. There is a high-pitched synth and stabbing strings in the melodic structure. An occasional vocal sample can be heard adding a haunting texture. There is a loud electronic drum beat in the rhythmic background. The atmosphere is unnerving and filled with terror. This piece could be used in a horror movie or a horror video game. | ["electronic music", "no singer", "instrumental", "vocal sample", "movie music", "high-pitched synth", "strings", "electronic drums", "unnerving", "horrifying", "haunting"] | ["Music", "Electronica", "Scary music"] | 9 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/0m0jc", "/t/dd00037"] | |
wR7n4Gg-_ac | This is a movie music piece. Initially, sound effects related to the movie such as explosions and sirens can be heard. A male voice can be heard gasping. There is an orchestra made up of a brass section, a string section and a choir singing at a high pitch. The atmosphere is ominous. This piece could be used in the soundtrack of a horror movie. | ["sound effects", "explosions", "sirens", "male voice", "gasp", "strings", "brass", "high-pitched choir", "dramatic", "horrifying", "ominous", "movie music"] | ["Music", "Scary music"] | 9 | 150 | 160 | 0 | 0 | ["/m/04rlf", "/t/dd00037"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );