musiccaps
2 rows where aspect_list contains "male vocal" and aspect_list contains "raspy voice"
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aspect_list (array) 18 ✖
- bass guitar 2
- male vocal · 2 ✖
- raspy voice · 2 ✖
- acoustic drums 1
- danceable 1
- electric guitar 1
- electronic drums 1
- hard-hitting 1
- hardcore hip-hop 1
- keyboard 1
- keyboard sample 1
- lively 1
- rapping 1
- ska punk 1
- spanish language 1
- upbeat 1
- urban 1
- violent 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
SYVcaQ1Bzu8 | This is a hardcore hip-hop music piece. There is a male vocal with a raspy voice rapping at the forefront. The melody is made up of a repeated keyboard sample. There is a bass guitar playing a groovy bass line. The rhythmic background is composed of a hip-hop electronic drum beat. The atmosphere is hard-hitting. This piece could be the opening theme of a crime movie that takes place in the big city. | ["hardcore hip-hop", "male vocal", "raspy voice", "rapping", "electronic drums", "bass guitar", "keyboard sample", "hard-hitting", "urban", "violent"] | ["Rapping", "Hip hop music"] | 9 | 110 | 120 | 0 | 0 | ["/m/06bxc", "/m/0glt670"] | |
nyLpME6YH20 | This is a ska punk music piece. There is a male vocalist with a raspy voice singing in the Spanish language. The keyboard and the electric guitar are playing the melody while there is a bass guitar playing in the background. The rhythm consists of fast tempo acoustic drum beats. The atmosphere is lively. This piece can be played at sports venues. | ["ska punk", "male vocal", "raspy voice", "spanish language", "electric guitar", "keyboard", "bass guitar", "acoustic drums", "lively", "danceable", "upbeat"] | ["Music", "Ska"] | 9 | 190 | 200 | 0 | 0 | ["/m/04rlf", "/m/06rqw"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );