musiccaps
2 rows where aspect_list contains "low quality" and aspect_list contains "marimba"
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aspect_list (array) 19 ✖
- fun 2
- happy 2
- low quality · 2 ✖
- marimba · 2 ✖
- electric guitar melody 1
- exotic instrumental 1
- groovy accordion chords 1
- loud 1
- metallic percussive elements 1
- noisy 1
- regional mexican 1
- shimmering shakers 1
- shimmering snare 1
- smooth bass 1
- soft kick 1
- splashing water 1
- tambourine 1
- walking bass guitar 1
- wind 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
a-3cZREZh3k | The low quality recording features a marimba melody, groovy accordion chords and walking bass guitar, followed by metallic percussive elements and shimmering snare. It sounds fun and happy, even though it is probably recorded via phone. | ["low quality", "regional mexican", "marimba", "metallic percussive elements", "walking bass guitar", "shimmering snare", "groovy accordion chords", "happy", "fun"] | ["Music", "Musical instrument", "Rattle (instrument)", "Marimba, xylophone"] | 4 | 400 | 410 | 0 | 1 | ["/m/04rlf", "/m/04szw", "/m/05r5wn", "/m/0dwsp"] | |
oGbNzR_lpSk | The low quality recording features a loud wind and water splashing sound effects, while there is a widely spread electric guitar melody and marimba, followed by smooth bass, soft kick, shimmering shakers and tambourine playing in the background. It is noisy and it sounds like it was recorded with the phone, while the music was added in post production. | ["low quality", "wind", "splashing water", "exotic instrumental", "electric guitar melody", "marimba", "smooth bass", "shimmering shakers", "tambourine", "soft kick", "happy", "fun", "loud", "noisy"] | ["Music", "Splash, splatter"] | 4 | 480 | 490 | 1 | 1 | ["/m/04rlf", "/m/07rrlb6"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );