musiccaps
2 rows where aspect_list contains "joyful" and aspect_list contains "marimba"
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Suggested facets: audioset_ids (array)
aspect_list (array) 16 ✖
- joyful · 2 ✖
- marimba · 2 ✖
- playful 2
- acoustic drums 1
- bass guitar 1
- bells 1
- cymbals 1
- easygoing 1
- instrumental 1
- latin folk music 1
- latin percussion 1
- lighthearted 1
- mexican 1
- orchestra 1
- percussion 1
- timpani 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
bm5IT7e2vvI | This is a Mexican folk music piece. The main theme is played by a marimba. There is a bass guitar in the background. The acoustic drums and the latin percussion provide the rhythmic background for the piece. It has a very playful atmosphere. The music could definitely be used in a children's movie/TV show or an advertisement targeted at kids. | ["marimba", "bass guitar", "acoustic drums", "latin percussion", "latin folk music", "mexican", "playful", "joyful", "easygoing"] | ["Music", "Musical instrument", "Marimba, xylophone", "Steelpan"] | 9 | 120 | 130 | 0 | 1 | ["/m/04rlf", "/m/04szw", "/m/0dwsp", "/m/0l156b"] | |
lTuEsrVV6Uw | This is an instrumental percussion piece performed by an orchestra. There is a marimba playing the main melody at the forefront while bell percussion adds texture around it. There is a timpani that plays a loud drum line that is accentuated by occasional cymbal hits. The atmosphere is lighthearted. This piece would fit perfectly in the soundtrack of an arcade video game. | ["percussion", "orchestra", "instrumental", "marimba", "cymbals", "timpani", "bells", "playful", "joyful", "lighthearted"] | ["Timpani", "Music", "Percussion"] | 9 | 120 | 130 | 0 | 0 | ["/m/011k_j", "/m/04rlf", "/m/0l14md"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );