musiccaps
4 rows where aspect_list contains "instrumental" and aspect_list contains "violent"
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aspect_list (array) 46 ✖
- instrumental · 4 ✖
- violent · 4 ✖
- aggressive 3
- distorted electric guitar 3
- bass guitar 2
- fast tempo 2
- heavy metal 2
- loud 2
- acoustic drums 1
- belligerent 1
- boisterous 1
- combative 1
- complex 1
- cover 1
- dangerous 1
- death core 1
- death metal 1
- deep growling 1
- dissonant harmony 1
- dub 1
- energetic 1
- extreme 1
- goth 1
- goth rock 1
- guitar solo 1
- hard-hitting 1
- hostile 1
- keyboard harmony 1
- loud acoustic drums 1
- menacing sounds 1
- no singer 1
- poor quality 1
- progressive metal 1
- pulsating 1
- punk rock 1
- rapid 1
- scary 1
- shredding 1
- sinister 1
- siren 1
- speed metal 1
- spine chilling 1
- spooky 1
- suspenseful 1
- synthesiser arrangement 1
- vigorous drumming 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
DYp8940tHso | This is the guitar cover of a speed metal/progressive metal piece. The distorted electric guitar is playing a solo. There is a rapid and complex procession of notes in the solo which is played by the shredding technique. There is a loud and violent atmosphere to the recording. The quality is quite poor since the recording is a bit dated. | ["cover", "speed metal", "progressive metal", "instrumental", "distorted electric guitar", "guitar solo", "shredding", "complex", "rapid", "violent", "poor quality"] | ["Heavy metal", "Music", "Rock music"] | 9 | 0 | 10 | 0 | 0 | ["/m/03lty", "/m/04rlf", "/m/06by7"] | |
JpMHnsdsCiY | This is an instrumental punk rock/dub music piece. There is a distorted electric playing the main tune with a bass guitar in the background. The rhythmic background consists of a loud and rapid acoustic drum beat. The atmosphere is aggressive. This piece could be used in the soundtrack of a violent video game. | ["punk rock", "dub", "instrumental", "distorted electric guitar", "bass guitar", "loud acoustic drums", "fast tempo", "aggressive", "energetic", "violent"] | ["Cymbal", "Drum", "Drum kit", "Drum roll", "Hi-hat", "Rimshot", "Snare drum", "Bass drum", "Percussion"] | 9 | 0 | 10 | 0 | 0 | ["/m/01qbl", "/m/026t6", "/m/02hnl", "/m/02k_mr", "/m/03qtq", "/m/03t3fj", "/m/06rvn", "/m/0bm02", "/m/0l14md"] | |
eVjcfdxSFKQ | This music is an aggressive instrumental. The tempo is fast with hard hitting, vigorous drumming, keyboard harmony and synthesiser arrangements with siren sounds and a menacing, deep growl. The music is angry, aggressive, passionate, extreme,scary, sinister, suspenseful, gothic , hostile, belligerent, violent and combative. This music is Death metal/Death Core. | ["instrumental", "fast tempo", "vigorous drumming", "violent", "death metal", "heavy metal", "goth rock", "death core", "combative", "hostile", "belligerent", "extreme", "deep growling", "keyboard harmony", "synthesiser arrangement", "siren", "menacing sounds", "dissonant harmony", "sinister", "scary", "spooky", "goth", "pulsating", "aggressive", "loud", "boisterous", "dangerous", "spine chilling", "suspenseful"] | ["Heavy metal", "Music", "Angry music"] | 7 | 550 | 560 | 0 | 0 | ["/m/03lty", "/m/04rlf", "/t/dd00036"] | |
x-ob6_6f4jQ | This is an instrumental heavy metal piece. The distorted electric guitar is playing an aggressive riff while accompanied by a bass guitar. In the rhythmic background, there is a slow but hard-hitting heavy metal beat played on the acoustic drums. The atmosphere is loud and violent. This piece can be used in the soundtrack of a movie/TV show involving crime. It could also be played at a rock bar or a sports venue. | ["heavy metal", "no singer", "instrumental", "distorted electric guitar", "bass guitar", "acoustic drums", "loud", "violent", "hard-hitting", "aggressive"] | ["Music", "Angry music"] | 9 | 110 | 120 | 1 | 1 | ["/m/04rlf", "/t/dd00036"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );