musiccaps
2 rows where aspect_list contains "hypnotic" and aspect_list contains "weird"
This data as json, CSV (advanced)
aspect_list (array) 17 ✖
- hypnotic · 2 ✖
- low quality 2
- weird · 2 ✖
- acoustic guitar chords 1
- addictive 1
- dissonant string melody 1
- joyful 1
- low percussive elements 1
- mono 1
- noisy 1
- passionate woodwind melody 1
- processed vocoder male vocals 1
- punchy "4 on the floor" kick pattern 1
- shimmering hi hats 1
- tinny wooden percussion 1
- traditional 1
- wide sustained strings 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
8XGXHDMIJw4 | The low quality recording features a processed vocoder male vocals singing over punchy "4 on the floor" kick pattern, shimmering hi hats, low percussions and tinny wooden percussions. It sounds weird, addictive and hypnotic. | ["low quality", "mono", "noisy", "processed vocoder male vocals", "punchy \"4 on the floor\" kick pattern", "low percussive elements", "shimmering hi hats", "tinny wooden percussion", "weird", "addictive", "hypnotic"] | ["Scratching (performance technique)"] | 4 | 150 | 160 | 0 | 0 | ["/m/01hgjl"] | |
mRKud6yP4iU | The low quality recording features a traditional song that consists of a passionate woodwind melody playing over wide sustained strings, acoustic guitar chords and dissonant string melody. It sounds joyful, weird and hypnotic. | ["low quality", "traditional", "dissonant string melody", "acoustic guitar chords", "wide sustained strings", "passionate woodwind melody", "joyful", "weird", "hypnotic"] | ["Jazz", "Music", "Musical instrument"] | 4 | 440 | 450 | 0 | 0 | ["/m/03_d0", "/m/04rlf", "/m/04szw"] |
Advanced export
JSON shape: default, array, newline-delimited, object
CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );