musiccaps
2 rows where aspect_list contains "house music" and aspect_list contains "programmed percussion"
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aspect_list (array) 13 ✖
- house music · 2 ✖
- moderate tempo 2
- programmed percussion · 2 ✖
- synth sounds 2
- bass 1
- booming kick 1
- dance music 1
- effects on voices 1
- female voice 1
- hand claps 1
- male voices 1
- party music 1
- upbeat music 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
4lcZkOMhKv8 | This house music clip features a male voice in the beginning followed by a male voice that has been heavily processed. This is accompanied by programmed percussion with a booming kick played on every count. After two bars, the snare is also played with the kick. Staccato synth notes are played on the 'one and' and the third count of each bar. The mood of this song is upbeat. This song can be played in a trance club. | ["house music", "male voices", "effects on voices", "synth sounds", "programmed percussion", "booming kick", "moderate tempo", "upbeat music"] | ["Sampler", "Electronic music", "House music", "Music"] | 0 | 330 | 340 | 0 | 0 | ["/m/01v1d8", "/m/02lkt", "/m/03mb9", "/m/04rlf"] | |
ICcASgMtIJ8 | This house music features a female voice singing the main melody. This is accompanied by programmed percussion playing a simple beat. The kick is played on every count. Hand claps are played at every alternate count. The bass plays the root notes of the chords. Synth chords are played in the background. This song can be played at a club. | ["house music", "party music", "female voice", "hand claps", "programmed percussion", "synth sounds", "bass", "moderate tempo", "dance music"] | ["Disco", "House music", "Music"] | 0 | 30 | 40 | 0 | 0 | ["/m/026z9", "/m/03mb9", "/m/04rlf"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );