musiccaps
2 rows where aspect_list contains "higher register" and aspect_list contains "male voice rapping"
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aspect_list (array) 13 ✖
- higher register · 2 ✖
- male voice rapping · 2 ✖
- medium tempo 2
- acoustic drums sample 1
- backgroundnoises 1
- e-bass 1
- e-piano 1
- gunshot 1
- hiphop 1
- male voices talking 1
- mobile phones ringing 1
- rap 1
- sound sample 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
LaaC_q3QDUE | The recording contains two parts. One being a song with digital drums with a sub bass on the kick and a finger snapping sound used as a snare. A steeldrum sample is playing a repeating melody while a male voice is rapping in a higher pitch along to backing vocals creating a cheerful atmosphere. Then the song stops and you can hear mobile phones ringing. Two male voices are talking to each other. Then the recording stops with a beeping sound. This recording may be playing in a movie scene. | ["rap", "mobile phones ringing", "male voices talking", "backgroundnoises", "male voice rapping", "higher register", "medium tempo"] | ["Dial tone", "Music of Asia", "Music", "Speech"] | 6 | 90 | 100 | 0 | 0 | ["/m/015jpf", "/m/028sqc", "/m/04rlf", "/m/09x0r"] | |
sjiE5CfyuHU | This song contains an acoustic drum sample playing a groove along with an e-bass line. A high pitched sound sample is playing along with an e-piano playing single notes in a higher register. A male voice is rapping in a higher register. In-between you can hear a gunshot and a male voice shouting. This song may be playing while doing sports. | ["hiphop", "e-piano", "e-bass", "sound sample", "acoustic drums sample", "gunshot", "male voice rapping", "higher register", "medium tempo"] | ["Music", "Exciting music"] | 6 | 30 | 40 | 0 | 0 | ["/m/04rlf", "/t/dd00035"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );