musiccaps
2 rows where aspect_list contains "hard-hitting" and aspect_list contains "violent"
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aspect_list (array) 17 ✖
- bass guitar 2
- hard-hitting · 2 ✖
- violent · 2 ✖
- acoustic drums 1
- aggressive 1
- distorted electric guitar 1
- electronic drums 1
- hardcore hip-hop 1
- heavy metal 1
- instrumental 1
- keyboard sample 1
- loud 1
- male vocal 1
- no singer 1
- rapping 1
- raspy voice 1
- urban 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
SYVcaQ1Bzu8 | This is a hardcore hip-hop music piece. There is a male vocal with a raspy voice rapping at the forefront. The melody is made up of a repeated keyboard sample. There is a bass guitar playing a groovy bass line. The rhythmic background is composed of a hip-hop electronic drum beat. The atmosphere is hard-hitting. This piece could be the opening theme of a crime movie that takes place in the big city. | ["hardcore hip-hop", "male vocal", "raspy voice", "rapping", "electronic drums", "bass guitar", "keyboard sample", "hard-hitting", "urban", "violent"] | ["Rapping", "Hip hop music"] | 9 | 110 | 120 | 0 | 0 | ["/m/06bxc", "/m/0glt670"] | |
x-ob6_6f4jQ | This is an instrumental heavy metal piece. The distorted electric guitar is playing an aggressive riff while accompanied by a bass guitar. In the rhythmic background, there is a slow but hard-hitting heavy metal beat played on the acoustic drums. The atmosphere is loud and violent. This piece can be used in the soundtrack of a movie/TV show involving crime. It could also be played at a rock bar or a sports venue. | ["heavy metal", "no singer", "instrumental", "distorted electric guitar", "bass guitar", "acoustic drums", "loud", "violent", "hard-hitting", "aggressive"] | ["Music", "Angry music"] | 9 | 110 | 120 | 1 | 1 | ["/m/04rlf", "/t/dd00036"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );