musiccaps
2 rows where aspect_list contains "guitar solo" and aspect_list contains "happy mood"
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aspect_list (array) 14 ✖
- guitar solo · 2 ✖
- happy mood · 2 ✖
- instrumental 2
- moderate tempo 2
- no voices 2
- percussion 2
- acoustic guitar 1
- bass 1
- bass guitar 1
- distortion guitars 1
- easy listening 1
- heavy metal 1
- jazz song 1
- low quality sound 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
CdWA-SNcYpM | This clip features low quality audio. The song is a heavy metal song where a guitar solo is played on the higher register of the scale. This is accompanied by percussion playing an uptempo beat. The bass plays a heavy riff using open notes and its octave. The distortion guitar plays power chords. There are no voices in this song. This is an instrumental song. This song can be played in a racecar sequence in a movie. | ["low quality sound", "heavy metal", "guitar solo", "no voices", "bass", "percussion", "distortion guitars", "happy mood", "instrumental", "moderate tempo"] | ["Music", "Rock music", "Inside, large room or hall", "Inside, public space"] | 0 | 160 | 170 | 0 | 0 | ["/m/04rlf", "/m/06by7", "/t/dd00126", "/t/dd00127"] | |
iBH5X5SKirU | This jazz song features a guitar solo. This is accompanied by percussion playing a simple beat. An acoustic guitar strums chords on each count of the bar. The bass plays the root notes of the chords. There are no voices in this song. The song has a happy mood. This song can be played in a coffee shop. | ["jazz song", "acoustic guitar", "guitar solo", "bass guitar", "instrumental", "no voices", "percussion", "moderate tempo", "easy listening", "happy mood"] | ["Music", "Ukulele"] | 0 | 80 | 90 | 1 | 1 | ["/m/04rlf", "/m/07xzm"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );