musiccaps
2 rows where aspect_list contains "easygoing" and aspect_list contains "energetic"
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aspect_list (array) 15 ✖
- easygoing · 2 ✖
- energetic · 2 ✖
- jazz 2
- low quality 2
- camera shuttering sound effect 1
- cool saxophone solo melody 1
- easygoing electric guitar chords 1
- energetic drums 1
- groovy bass 1
- groovy drums 1
- muddy 1
- muffled 1
- reverberant 1
- saxophone solo melody 1
- unbalanced stereo 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
ciJOulWFhfA | The low quality recording features a jazz song being played in a big room and it consists of a saxophone solo melody over groovy drums. Due to frequency clashing, it sounds muddy and muffled and it has an unbalanced stereo image, as it was probably recorded with a poor quality microphone. It is still energetic and easygoing at the same time - thanks to that saxophone. | ["unbalanced stereo", "low quality", "jazz", "groovy drums", "muffled", "reverberant", "muddy", "saxophone solo melody", "energetic", "easygoing"] | ["Carnatic music", "Music"] | 4 | 30 | 40 | 0 | 1 | ["/m/015vgc", "/m/04rlf"] | |
eSsadT6mh7g | The low quality recording features some camera shuttering sound effects and a jazz song playing in the background. The song consists of a cool saxophone solo melody over groovy bass, easygoing electric guitar chords in the left channel of the stereo image and energetic drums. It sounds easygoing and energetic at the same time. | ["low quality", "camera shuttering sound effect", "jazz", "energetic drums", "groovy bass", "easygoing electric guitar chords", "cool saxophone solo melody", "easygoing", "energetic"] | ["Brass instrument", "Saxophone"] | 4 | 120 | 130 | 0 | 0 | ["/m/01kcd", "/m/06ncr"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );