musiccaps
3 rows where aspect_list contains "eerie" and aspect_list contains "electronic"
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Suggested facets: audioset_ids
aspect_list (array) 21 ✖
- eerie · 3 ✖
- electronic · 3 ✖
- bizarre 2
- instrumental 2
- noise 2
- robotic 2
- synth 2
- analog sounding 1
- bass 1
- bells 1
- computer sounds 1
- dissonant 1
- electronic percussion 1
- flow 1
- glitch 1
- granular 1
- menacing 1
- repeated theme 1
- rising-and-falling 1
- sound effects 1
- uneasy 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
JPVRBbdykSw | This is an instrumental electronic music piece. It has a high-pitched synth bass playing in a dissonant manner as the lead. The background consists of an ambient synth that is constantly switching between two chords and electronic percussion that keeps on reverberating. The dissonance and the character of the sounds create a very eerie atmosphere that is the perfect fit for a dystopian video-game soundtrack. | ["electronic", "instrumental", "synth", "bass", "electronic percussion", "repeated theme", "dissonant", "eerie", "menacing", "bizarre", "robotic"] | ["Music", "Tick", "Synthesizer", "Electronica"] | 9 | 30 | 40 | 0 | 1 | ["/m/04rlf", "/m/07qjznt", "/m/0l14qv", "/m/0m0jc"] | |
dql-sQqgVXI | There is a high-pitched computer-like sound effect in the piece. It gives this cold, uneasy feeling. It could be used in a cyberpunk video game or a dystopian movie. | ["noise", "sound effects", "computer sounds", "electronic", "eerie", "bizarre"] | ["Music", "Sonar"] | 9 | 10 | 20 | 0 | 1 | ["/m/04rlf", "/m/0790c"] | |
zzNdwF40ID8 | This is a glitch music piece. There is a synth sound rising in pitch that resembles a triangle wave. There are granular synth samples being played randomly. A virtual percussive low-to-mid bell sound is playing a melody that resembles a marimba. There is an eerie feeling of flow. This piece could be used in the soundtracks of dystopian sci-fi movies. It could also be used in exploration sequences of video games. | ["glitch", "noise", "instrumental", "electronic", "synth", "granular", "bells", "flow", "rising-and-falling", "eerie", "uneasy", "robotic", "analog sounding"] | ["Music", "Sonar"] | 9 | 70 | 80 | 1 | 1 | ["/m/04rlf", "/m/0790c"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );