musiccaps
2 rows where aspect_list contains "complex" and aspect_list contains "e-bass"
This data as json, CSV (advanced)
aspect_list (array) 12 ✖
- complex · 2 ✖
- e-bass · 2 ✖
- uptempo 2
- acoustic drums 1
- acoustic guitars 1
- cinematic 1
- digital acoustic drums 1
- digital strings 1
- experimental 1
- progressive synth-rock 1
- string section 1
- synth lead 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
EieK70X8lnw | Someone is playing a complex groove on the drums playing along to digital strings playing in a minor key. A very low sounding e-bass is playing a bassline. Panned to the right side of the speakers you can hear a synth lead sound playing a melody in the mid-range. This song may be playing live on a drum off show. | ["progressive synth-rock", "synth lead", "digital strings", "e-bass", "acoustic drums", "complex", "uptempo"] | ["Cymbal", "Drum", "Drum kit", "Hi-hat", "Rimshot", "Snare drum", "Bass drum", "Percussion"] | 6 | 30 | 40 | 0 | 0 | ["/m/01qbl", "/m/026t6", "/m/02hnl", "/m/03qtq", "/m/03t3fj", "/m/06rvn", "/m/0bm02", "/m/0l14md"] | |
aupCwPVWsMo | This song contains a string section playing a short stroke melody in the lower range along to a digital acoustic drum playing a rather complex groove. Acoustic guitars are playing a melody. This song may be playing in a heroic movie scene. | ["cinematic", "experimental", "e-bass", "acoustic guitars", "string section", "digital acoustic drums", "uptempo", "complex"] | ["Background music", "Theme music", "New-age music", "Music", "Tender music"] | 6 | 30 | 40 | 1 | 1 | ["/m/025td0t", "/m/02cjck", "/m/02v2lh", "/m/04rlf", "/t/dd00034"] |
Advanced export
JSON shape: default, array, newline-delimited, object
CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );