musiccaps
2 rows where aspect_list contains "background music" and aspect_list contains "punchy kick"
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aspect_list (array) 18 ✖
- background music · 2 ✖
- low quality 2
- punchy kick · 2 ✖
- shimmering hi hats 2
- 8 bit synth lead melody 1
- buzzy synth bass 1
- cinematic 1
- echoing synth bell melody 1
- electric guitar melody 1
- emotional 1
- groovy 1
- groovy bass 1
- passionate 1
- pop 1
- pulsating synth melody 1
- punchy snare 1
- sustained strings melody 1
- weird 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
2KkNk9Ao7G4 | The low quality recording features a punchy kick and snare hits, followed by shimmering hi hats, buzzy synth bass and 8 bit synth lead melody. It sounds groovy, weird and like something you would hear as background music in games. | ["low quality", "punchy kick", "punchy snare", "shimmering hi hats", "buzzy synth bass", "8 bit synth lead melody", "groovy", "weird", "background music"] | ["Sampler", "Electronic music", "Music", "Dubstep"] | 4 | 150 | 160 | 0 | 0 | ["/m/01v1d8", "/m/02lkt", "/m/04rlf", "/m/07s72n"] | |
8FZb_R2UANY | The low quality recording features a pop song that consists of an electric guitar melody, shimmering hi hats, groovy bass, sustained strings melody, pulsating synth melody, punchy kick and echoing synth bell melody. It sounds emotional, passionate and cinematic, as it also sounds like something that would go well as a background music for movies. | ["pop", "low quality", "electric guitar melody", "shimmering hi hats", "groovy bass", "sustained strings melody", "pulsating synth melody", "punchy kick", "echoing synth bell melody", "emotional", "passionate", "cinematic", "background music"] | ["Music", "Tender music"] | 4 | 90 | 100 | 0 | 0 | ["/m/04rlf", "/t/dd00034"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );