musiccaps
2 rows where aspect_list contains "applause" and aspect_list contains "shimmering hi hats"
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aspect_list (array) 18 ✖
- applause · 2 ✖
- low quality 2
- reverberant 2
- shimmering hi hats · 2 ✖
- "4 on the floor" kick pattern 1
- crowd cheering 1
- electric guitar melody 1
- exotic 1
- fun 1
- groovy bass 1
- groovy piano chords 1
- happy 1
- jazz 1
- noisy 1
- passionate 1
- snappy snare 1
- steel pans melody 1
- syncopated snare 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
6J3X0whM_-4 | The low quality recording features a steel pans melody, shimmering hi hats, syncopated snare and "4 on the floor" kick pattern. It is a bit reverberant as it was played in a concert hall. There are some crowd cheering and applause sounds. It sounds exotic, fun and happy. | ["low quality", "steel pans melody", "reverberant", "shimmering hi hats", "syncopated snare", "\"4 on the floor\" kick pattern", "groovy bass", "crowd cheering", "applause", "exotic", "fun", "happy"] | ["Music", "Musical instrument", "Orchestra", "Percussion", "Steelpan"] | 4 | 310 | 320 | 0 | 1 | ["/m/04rlf", "/m/04szw", "/m/05pd6", "/m/0l14md", "/m/0l156b"] | |
tMMjurLqYJQ | The low quality recording features a jazz song that consists of electric guitar melody, shimmering hi hats, snappy snare, groovy piano melody and some applause at the very beginning of the loop. The recording is noisy and it sounds passionate and reverberant. | ["low quality", "applause", "noisy", "jazz", "electric guitar melody", "shimmering hi hats", "snappy snare", "groovy piano chords", "passionate", "reverberant"] | ["Guitar", "Jazz", "Music", "Plucked string instrument"] | 4 | 0 | 10 | 0 | 0 | ["/m/0342h", "/m/03_d0", "/m/04rlf", "/m/0fx80y"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );