musiccaps
2 rows where aspect_list contains "acoustic drums" and aspect_list contains "scratching"
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aspect_list (array) 17 ✖
- acoustic drums · 2 ✖
- scratching · 2 ✖
- bass guitar 1
- car engine sound 1
- congas 1
- e-bass 1
- e-guitar 1
- flute 1
- hiphop 1
- jazz music 1
- male voice sample 1
- mashup 1
- piano 1
- shouting 1
- slow tempo 1
- turntable 1
- youtube channel intro 1
ytid ▼ | url | caption | aspect_list | audioset_names | author_id | start_s | end_s | is_balanced_subset | is_audioset_eval | audioset_ids |
---|---|---|---|---|---|---|---|---|---|---|
59Mt7J_0KT4 | This is an intro to a YouTube video. Initially, there is a turntable scratching sound with a shouting sample. Then an upbeat jazz music piece starts playing. There is a piano and a flute playing the melody while a bass guitar plays in the background. The jazz acoustic drum beat provides the rhythm. There is a car engine sound coming from a video gameplay. It is a whole mashup of different sounds. | ["youtube channel intro", "turntable", "scratching", "shouting", "jazz music", "piano", "bass guitar", "flute", "acoustic drums", "car engine sound", "mashup"] | ["Scratching (performance technique)", "Vehicle", "Car"] | 9 | 0 | 10 | 0 | 0 | ["/m/01hgjl", "/m/07yv9", "/m/0k4j"] | |
8oTTgXIO0-I | This song contains someone scratching over a Hip-Hop track. The track contains acoustic drums with a rim-shot as snare and congas playing along. The e-bass and an e-guitar are playing the same lines in the lower register. This song may be playing live at a scratching contest. | ["hiphop", "scratching", "e-guitar", "acoustic drums", "congas", "e-bass", "male voice sample", "slow tempo"] | ["Electronic music", "Music", "Scratch", "Speech", "Inside, large room or hall"] | 6 | 90 | 100 | 0 | 0 | ["/m/02lkt", "/m/04rlf", "/m/07qb_dv", "/m/09x0r", "/t/dd00126"] |
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CREATE TABLE [musiccaps] ( [ytid] TEXT PRIMARY KEY, [url] TEXT, [caption] TEXT, [aspect_list] TEXT, [audioset_names] TEXT, [author_id] TEXT, [start_s] TEXT, [end_s] TEXT, [is_balanced_subset] INTEGER, [is_audioset_eval] INTEGER, [audioset_ids] TEXT );